Here’s an image.
Now onto actually designing the level and making the game.
Guelph Game Jam #4 just started. I’ll be liveblogging here, tracking our progress on our Rogue-like. It’s Michael Hoyle and Me, along with a touch of art asset assistance from Amy.
The theme of this game jam is Growth.
We’re still trying to figure out how that will be implemented in our idea for a Rogue-like, but our first few ideas are pretty promising.
If we’re going to do this, we’ve got to be ruthless and pull the plug after those two hours and switch to the game. If we let it slip and say “we’ll do one extra hour on the engine” we’ve lost.
Wish us luck!
Sometimes while developing a web application, you need to hide or display certain elements dynamically based on circumstance. For instance, if you’re filling in your personal information and you in the dropdown box you select “other” as your country, the website may be required to display a previously hidden textbox allowing you to type in your country name.
Pick your poison :)